	
	Re: what IMG file is race starting screen ?
 Reply #6 on Aug 28, 2004, 6:16pm 	
Here is all the info you need.

> t-escape: "ESCAPE MENU"
>
> t-grid: "HASBRO INTERACTIVE PRESENTS THE STARTING GRID"
>
> t-inrace: IN RACE SUMMARY
>
> t-post: POST RACE SUMMARY
>
> t-result: UNOFFICIAL RESULTS
>
> tdamage: "damage"
>
> tingame: 4xroll: (leader board,race board,on board,lap times)
>
> tirepit: 2xroll: (pit adjustments, tire status)

image sizes:

> bars1: 331x12, orange bar used in yf, postrace
>
> bars2: 331x7, ditto
>
> bars3: 138x7, ditto
>
> bars4: 105x3, ditto
>
> t-escape: 178x34
>
> t-grid: 331x57
>
> t-inrace: 331x46
>
> t-post: 331x45
>
> t-result: 308x49
>
> tdamage: 180x20
>
> (tingame contains "on-board" as element 3/4 of the stamp roll)
> tingame: 180x26, is x4 stamproll
>
> tirepit: 180x38, is x2 stamproll

And here's some related Font information:
-----------UI.res file---------------
aria12bi.fnt - Misc text,Records,Options
arial10.fnt - players name
arial12.fnt - drivers selection list,Track selection list, some Options list, Some Setup text, and Some gargae text
arial16.fnt - Text in Controls Advanced Options
arial18.fnt - Main Titles Text in Sound, Graphics Options, Setup
arial18i.fnt - Do Not Know
genuine.fnt - Main track description Titles,Main Race Day description Titles
lcd10.fnt - Do Not Know

----------Race.res File--------------
humdig.fnt - MPH #'s, RPM #'s Brake % #'s
humdig_s.fnt - Do Not Know
hum521_12.fnt - Captions underneath Flags "Get Reaedy", etc...
hum521_13.fnt - Pit Adjustments while racing
hum521_16.fnt - Tire status while racing, captions Green Flag, yellow Flag, etc... , and Main Text used in starting grid
hum521_20.fnt - Race Board while racing
hum521_25.fnt - Gear 1, Gear 2, MPH, RPM, Brake
hum521_30.fnt - GET READY at start of race

----- Found in the ui.res ---------
Multibk1.img = Multiplayer main connection screen

Multibk2.img = Multiplayer chat/ready screen

radio.img = multiplayer connection speed button (also graphics resolution) (2 layer button)

drivebck.img = drivers selection backround

setupbck.img = race setup backround (not garage)

b_career.img = Championship button (3 layer button)

Multi.img = multiplayer button (3 layer button)

Srace.img = Single race button (3 layer button)

rtp.img = Race the Pro button, Main screen (3 layer button)

ITZone.img = Beat the Heat button, Main Screen (3 layer button)

mainbck.img = Main screen

trackbck.img = Tracks selection screen

Optback.img = Options screen

racebck.img = Raceday backround screen

credits.img = end credit backround screen

reslbck.img = race & qualify results backround screen

loadbck.img = loading screen (track to raceday load)

b_Graph.img = Graphics button in Options menu screen (3 layer button)

b_Con.img = Controls button in Options menu screen (3 layer button)

b_Sound.img = Sound button in Options menu screen (3 layer button)

b_Replay.img = Replay button in Options menu screen (3 layer button)

Exit.img = Exit button on Main screen (3 layer button)

b_Opt.img = Options button on Main screen (3 layer button)

b_back.img = Back button on various screens (3 layer button)

b_paint.img = Paintkit button in Drivers Menu Selection screen (3 layer button)

select.img = Select button on various screens (3 layer button)

Pract.img = Practice button in Race Day screen (3 layer button)

B_Qualif.img = Practice button in Race Day screen (3 layer button)

Race.img = Race button in Race Day screen (3 layer button)

B_Garage.img = Garage button in Race Day screen (3 layer button)

b_setup2.img = Setup button in Race Day screen (3 layer button)

GarageBK.img = Garage Backround screen

recbck.img = Records (Race & Lap) backround screen

b_event2.img = Event button on track selection screen (3 layer button)

record.img = RECORD button on race day screen (3 layer button)

vthumb.img = slider button

vscroll.img = slider background

uscroll.img = up arrow on the scroll bar (3 layer button)

dscroll.img = down arrow on the scroll bar (3 layer button)

rscroll.img = right arrow on the scroll bar (3 layer button)

lscroll.img = left arrow on the scroll bar (3 layer button)

listsel.img = selection button when you select a driver or a track (3 layer button)

b_cancel.img = Cancel Button on various screens (3 layer button)

b_load.img = Load Button on various Screens (3 layer button)

advanced.img = Advanced button on various screens (3 layer button)

advanc.img = Unsure but i beleive this is another advanced button on various screens (3 layer button)

bench.img = Benchmark Button in options menu (3 layer button)

b_find.img = Find button in multiplayer screen (3 layer button)

B_create.img = Create Button in multiuplayer screen (3 layer button)

B_ok.img = Ok button on various screens (3 layer button)

B_yes.img = Yes button on various screens (3 layer button)

B_no.img = No Button on various screens (3 layer button)

B_conect.img = Connect Button in multiplayer screen (3 layer button)

B_close.img = Close button in multiplayer screen( host only ) (3 layer button)

B_save.img = Save button (3 layer button)

B_delete.img = delete button for setups (3 layer button)

B_clear.img = clear button in records menu (3 layer button)

dialog1.img = background for pop up screens in the game

dialog2.img = background for pop up screens in the game

All .img buttons with the _B at the end are for the replay buttons like play and pause etc...
